Ashley Moore photo by Aris Jerome
fuure asked:
fuure asked:
so-xu answered:
Hi! I think I’m a victim of SFS hahah, so I don’t think I’ll be much help.. I basically have a face type for ✨pretty boys✨ and a face for older
✨pretty boys✨
.. it’s really hard to fight your ideals.
I try to fight it by changing small details: thicker brows? sure. thinner lips? sure. let’s make the nose bridge more defined, round the eyes, etc
Anonymous asked:
so-xu answered:
I’m not confident in this area, but hmm.. I think adding and paying attention to small details makes a huge difference.
Drawing the stitches on the collars of tshirts, seams on the insides of sleeves that rumple with the folds of the shirt make it look more legit, err… Know how fabric lays- for example, a suit would be drawn stiffer with less and straighter folds than a big soft pajama shirt, which would have a lot of draping folds
Anatomy:
Animals:
Backgrounds:
Brushes:
Design:
Drawing and Colouring:
Fantasy:
For the Artist:
Languages:
Misc:
Nature:
Poses:
Programs:
World Building:
Found it!
I am No ARTEEST, but I’m going to save this for my future reference. Thanks.
Oh yee
Anonymous asked:
steakbatter answered:
Oh!! Thank you again for your tips! This one makes a lot of sense as yeah, how the entire piece comes together matters a lot more than perfecting the details
A series of fake numbers to leave behind.
1-888-447-5594 - Easter egg number for finishing God of War, contains a dramatic speech. Personal favorite.
605-475-6968 - Rejection hotline, politely explains that whoever gave you this number turned ya down, buddy
888-276-6760 - The 24-hour Klu Klux Klanline where you can get a FREE INFORMATION BOOKLET!!!!1!
866-740-4531 - Only responds with “I am Groot”
206-569-5829 - Seattle radio station “Loser Line”. If they leave a weird voicemail, it could get broadcast over the airwaves.
Stay safe, people.
Don’t forget about 515-808-2362, the number that rings and then plays the John Cena thing.
309-889-0497 plays the evangelation theme
Evangelation
There’s also
855-523-9386 which will respond to the caller with a robot beat boxing Korn’s “Freak on a Leash”.
Who knew so many weird almost useless phone numbers existed?
This is wonderful
How to write a morally gray character:
How to not write a morally gray character
-You don’t get better at drawing by avoiding drawing until you are better at drawing.
- You don’t have to make a new masterpiece every day it’s okay if all you drew is a doodle of a bug. You are now +1 bug doodle better at doodling bugs.
- Also it’s okay if the thing you drew didn’t turn out very good. Everything you draw makes you one step closer to being able to draw good. You are still +1 step better at drawing whatever you drew no take backsies.
- You are the only person who knows if your art didn’t turn out as good as you wanted it to. You are the only person who can see the things in your art that weren’t what you imagined in your head. No one else will know unless you tell them.
- Comparing yourself to other artists just isn’t fair. You get to see all of your art, the best stuff and the worst stuff. You usually only get to see the best stuff other artists make. You don’t get to see that half drawn badly propotioned face they drew at 2 am and immediately scrapped. So don’t compare your badly drawn 2 am face to their best work.
- Just keep making art. The only way you can really fail is if you give up.
lets make a videogame how hard can it be
nevermind you have to know shit about computers
hey!! sorry to hijack this post, but there are a bunch of ways you can make videogames without knowing shit about computers!!
for starters, there’s Twine, which is fucking great for making all kinds of interactive experiences (it’s what Crystal Warrior Ke$ha was made in so you KNOW it’s good) at all skill levels (i picked it up and made a game in two minutes a few nights ago)
if you want a bit more involved experience there’s Inform 7 which is a simple language for text-based adventure games that reads like slightly-weird English and also relatively easy to learn
you can do some pretty fucking cool stuff with Unity (my personal engine of choice) but you may need to dig a bit farther to get at the good stuff. there’s lots of really good presets though (i made an entire game just mixing and matching pre-existing templates and adding in my own art, won an award at a game jam for that one) and if you want help the community’s pretty dang friendly from what i’ve seen!
this is just a taste of what’s out there from what i’ve seen, but there’s so many cool resources out there. if anyone wants help getting started, i’m around to give you a leg up on making something in the coolest, most unexplored art medium around!
I’m addin’ to this post because lowering the barrier to entry for making games is super important to me!!!! If y’all have any questions about making games, you’re welcome to come and ask! I made this list a while back with some friends, so it has some of the programs John already mentioned.
2D Editors:
GameMaker : Potential for pure drag-and-drop “programming”. It is recommended to read-up on the program’s functions to make good use of it. Good for prototyping. Uses its own language called Game Maker Language (GML) that is similar to a C language (e.g. C++ or C#). For both Mac and PC; free version available.
Construct2 : Drag and drop level editor that uses an “If-Then” event sheet structure for programming. Good for prototyping and for beginners. For PC; free version available.
GameSalad : Drag and drop with no code requirement. Good for programming. For both Mac and PC; free version available.
Solpeo : HTML5 based game engine for 2D and isometric game development. Some programming knowledge needed. Platforms supported: Chrome, Firefox, Internet Explorer 9+. Free version available.
Stencyl : Drag and Drop “programming,” templates you can edit the variables/values for.
Scratch : Lego-block-style coding platform by MIT; totally free and a great intro to thinking in code. Very kid-friendly and comes with a community site. Browser version available.
3D Editors:
Unity : 3D editor that creates 3D games. Can build games for browser, as an app, or for mobile devices (iOS and Android). For both Mac and PC; free version available.
UDK (Unreal Development Kit) : Full-fledged, highly advanced editor. Features a complete set of tools that go from level design to visual scripting to cut-scene creation. Uses it’s own programming language called Unreal Script that can be arranged with Kismet, a visual code editor. For Mac and PC; free.
2D Art/Animation Software:
GIMP : Free photo editing and digital painting software.
Easy Paint Tool SAI : Free digital painting software with a UI similar to Photoshop.
Mischief : Free digital painting software with an endless canvas.
3D Art/Animation Software:
Sculptris : From the company that created Zbrush, this free software is ideal for beginning 3D sculptors.
Maya : Animation, VFX, lighting, and rendering software.
Magical Voxel : Voxel Art (3D Pixel Art). Very intuitive and quick to pick up.
SketchUp : Architectural modeling software, great for creating 3D environments and buildings. Free version available.
Text-Based Games:
Twine : Create interactive text stories using Twine’s visual map system that links your game together. Easy to learn and use. End result is browser-based. For Mac and PC; free.
Quest : Interactive text stories that you can build in-browser.
Ren’Py : Create visual novels using a modified version of Python that reads like a combination of stage directions and a CYOA novel. For PC, Mac, and Linux; free.
Audio Resources/Editors:
Indie Game Music : This site offers free indie music with no need to worry about royalties or licenses.
Audacity : A free, open-source, cross-platform sound editor that allows you to record and arrange sound.
Super Flash Bros. : This site allows you to record theremin-like (8bit) sounds and export them as .wav files for your games.
FL Studio : Free music composition software.
Miscellaneous Tools:
Donjon RPG Tools : Randomly generates maps, items, XP, etc.
W3Schools : Web-code tutorial database: HTML, CSS, Javascript+.
Debut Video Capture : Video screen capture to record Let’s Play videos, showcase your game on Youtube, etc.
Korsakow : Free tool for creating interactive and database films.
Processing : Flexible programming language used for visual and interactive artworks and simulations.
From Student to Designer, Part 2 : Tips for making a well-rounded, solid portfolio
Places to Publish/Share:
Itch.io : Platform for self-publishing games
Philome.la : Place to share Twine Games
@slimetony how does it feel to have your shitpost be turned into a helpful resource
It feels like a betrayal of every tenant of humor I subscribe to. Helping people is an alien concept to me. It makes me upset.
Anonymous asked:
23i2ko answered:
Hi anon!! I’m doing fine, I hope you’re doing well also :0 ?!!
I don’t know how recently is recent that you got the tablet so it’s hard to say, if it’s been only a few hours then perhaps you just havent quite gotten the hang of it yet? Hand-eye coordination with screenless tablets is something u gotta kind of learn but it’s usually pretty immediate! If it is recent as in days or weeks, if it’s your very first drawing tablet, the switch from traditional/etc to something that’s both complicated and clean might be what’s messing you up?
I would say take a bit of time to practice with it, or as much as you can!! Draw shapes and test pen pressure and see what does what!! Also there’s ZILLIONS of drawing/coloring references on the internet so go get u some references!! You’ll get the hang of it!!
tho if you can think of anything besides these that might be the problem you can tell me again and i’ll see if maybe I can help still? anyway I LOVE U TOO V MUCH and im really happy you can be inspired by my art ah /pats u a million times
An animatic i worked on a while ago
Alternative link || https://vimeo.com/227469988
Do not use/repost/trace/ref
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